/Support/vps/standard ddos protection ports and game servers
Tip: Standard DDoS protection delivers advanced network and application layer security for our VPS hosting. Here you can find details about supported game servers, ports, and filtering types.
Below is a table of supported game servers and services along with their port ranges and the protection type applied.
Ports | Game/Application | Protection/Filter |
---|---|---|
53 | DNS | UDP Challenge: DNS Truncate responds with a "truncated" message and forces the client to reconnect via TCP. |
2300-2400 | DayZ, Arma 3 | Game-Query-Cache (GQC), UDP Challenge |
5761-5794 | Atlas | Game-Query-Cache (GQC) |
7000-8999 | Generic Games | Game-Query-Cache (GQC) |
9000-9999 | Teamspeak 3 | Game-Query-Cache (GQC) |
12800-13100 | Hurtworld | Game-Query-Cache (GQC) |
19132 | Minecraft Pocket Edition | Game-Query-Cache (GQC) |
22000-22020 | Rage-MP, MTA | Game-Query-Cache (GQC) |
27000-28000 | Source Engine Games (CS:GO, Rust, ARK, Valheim, etc.) | Game-Query-Cache (GQC), UDP Challenge |
30000-32000 | FiveM GTA-MP | Game-Query-Cache (GQC), HTTP/HTTPS filtering (FiveM-specific caching and attack protection) |
Note: Certain functionalities, such as DNS or ICMP traffic, may be limited during DDoS attacks as part of the protection strategy.
Have questions or need help with the setup? Contact our support team for assistance.
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